Future Text. Japanese Art of Information Design
Workshops
1. Please read workshops descriptions before enrolling!
2. Please note that all workshops are being held at the same time during whole week. It's not possible to attend multiple ones.
Maki Nagumo – Japanese painting materials and ornamental patterns
The workshop will be devoted to various Japanese pictorial traditions. Participants will have the chance to work using black and colored ink - bokuju, gansai pigments and Japanese washi paper. In the second part of the workshop students will learn Japanese ornamental patterns and traditional ways of applying the colors.
Hiroko Furuya – Japanese woodblock printing
It is widely known that so called ukiyo-e, Japanese, multicolor woodblock prints, has given an artistic impact to impressionist and postimpressionist painters, including Edgar Degas, Édouard Manet and Vincent Van Gogh. During the process of creating the print the chosen composition has to be engraved into a wooden matrix. Then the ink and paint have to be transferred onto the matrix and then comes the pressing the woodblock on the paper sheet. Within Japanese woodblock printing, called in general moku hanga, exist two methods: the first one is called itame mokuhan and the second one is called kiguchi. In case of itame mokuhan the watercolors are used and each of the colors is being pressed separately which produces truly vivid and deep compositions, consisting of various textures. During this workshop, students will have the chance to study various, Japanese woodblock printing techniques.
Norihisa Sato & Karolina Sato – On the crossroads of design, engineering and business: the making of UX concept
In this workshop we will be introducing tools to design thinking by focusing on user experience. We will try thinking in terms of the process of experience rather than readymade ideas of objects in order to redefine everyday experiences, create new ideas and concepts. We will be also thinking how to connect people, design and advanced technologies which is the key to innovative solutions. Keywords: Interface Design, communication between design and technology, user experience, design thinking, concept making, innovation, future technologies, Ai, sensors, AR, team work.
Plan
Introduction. Guidelines. Examples.
Research
Researching everyday life objects their and purpose.
Considering modern technologies, new abilities: Ai, sensors, image recognition, voice recognition etc...
Building a concept
Designing a user experience, creating case study, a scenario.
Redefining the purpose and function.
Visualizing the concept. Designing Interface: Interface as a mean of a communication with a device.
Keiji Matsumoto – Robokusho ink painting
Robokusho is Japanese painting technique applying wax, ink and drawing materials. Participants of the workshop will be asked to choose one of kanji, Chinese ideogram and then paint it on large piece of paper. First step is melting the wax and bringing it into a paper sheer. When the wax dries, is has to be scrapped with a pointed needle, then the same shape once again has to be painted with ink in the scraped place. Final step is wrapping the sheet with newspapers, from both sides, and melting the wax with hot iron.
Matt Subieta & John McIntosh – Japanese Fairy Tales
Workshop requires basic skills in After Effects.
Before enrolling please add your portfolio for reviewing: https://drive.google.com/drive/folders/1SjUhYbbcqwo8Mf0TP7idvVlnax6TpCT5?usp=sharing
During this workshop, each student will receive a short text of the Japanese fairy tale and create a 3-minute short film showing this story using Adobe Photoshop, Adobe Premiere or After Effects or any other technique. The exercise is aimed at training storytelling, design, editing and animation.
Schedule:
day 1 - introduction, research, script review
day 2 - script review, design
day 3 - animation
day 4 - animation
day 5 - presentation
Polish-Japanese Academy of Information Technology
8–12.04.2019
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Founded thanks to the grant of NAWA